How Many of Each Vanguard Card Grade Do I Need?


Whether you’re just getting started with Vanguard or you want to revamp your current deck into one that’s more likely to win Vanguard games, don’t worry; we’ve got you covered! It might sound complicated, but in reality, because you can buy Vanguard cards online and start building your deck almost immediately, building a new deck or improving an existing one is easy. Here are the basics distributing your grades for the most effective 50-card deck:

  1. Grade 0 – There are four different grades in Vanguard decks, ranging from zero to three. Having the right balance of grades ensures that you have enough offensive and defensive cards. Having 17 Grade 0 cards is a good place to start, with one starter and four of each trigger. If your clan has non-starter and non-trigger Grade 0 cards you might have up to twenty Grade 0 cards, sacrificing some Grade 3. To allow for this.
  1. Grade 1 – Most decks will have thirteen Grade1. It is standard to have four Grade 1 units that have no abilities (sometimes called vanilla boost), but a power of 8000. Additionally, you should have three Null Guard cards. The remaining six cards should be split in between these two categories of units, as your deck and game strategy require.
  1. Grade 2 – Twelve G2 cards is the standard. These twelve cards should consist of four units that have 10,000 power and eight other Grade 2 cards, split as you see fit. How you choose these remaining cards will largely depend on your strategy. Some players prefer consistency and only pick two other G2s, having four of each. Others opt for a three-way split, and prefer the variety over the consistency.
  1. Grade 3 – The remaining eight cards in your deck will be Grade 3, unless you’ve sacrificed a few to fill out other ranks. This should be a clean split—with half of these eight cards going towards Main Vanguard cards, and the other half going towards units that directly complement your Main Vanguard. If you’re starting with a new deck, start by collecting your Grade 3 cards, and then build your deck, downwards, to Grade 0—this is the best way to ensure you have a deck that complements your highest grade cards.